Posts Tagged ‘simulation’
Clumsy avatars: Perfection versus mortality in games and simulation
Willy Nilly’s Surf Shack offers a cure for the idealized virtual world of Second Life. The online shop endows otherwise flawless avatars with real-world foils like clumsiness. A project allowing avatars to visibly age over time is in the works.
Or computer software engineering. I know there are differences in them, just not sure. I want to be able to program video games using the c++ programming language, but if I hear if I were to get a degree in game and simulation programming, I wouldn’t be fit for jobs that need a computer science degree.
If I were to get a degree in computer science, would I still have the information to make games? Or vice versa.
Thanks.